immersive-web / immersive-web/lighting-estimation

createWebGLEnvironmentCube needs to know which GL context to create the texture on

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Description

When createWebGLEnvironmentCube is called on XRReflectionProbe, it should include a GL context.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the XRReflectionProbe entry point and createWebGLEnvironmentCube definition in the proposal. Trace how the GL context is selected, then clarify the API change needed so the texture is created on the intended context; done means the issue's required context is explicitly supported.

Written by the indexing model from the issue text.

Assessment

Domain
api
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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