immersive-web / immersive-web/lighting-estimation
Describe the components of Float32Arrays that represent light with red, green, and blue components
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Description
As per feedback by @elalish on the initial PR, it is not clear what the individual array elements of Float32Arrays such as indirectIrradiance contain and how they may be scaled.
We need some text to connect the "Physically based units" section to the attributes in the IDL.
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First steps
- Read the whole issue, then the project's contributing guide.
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- Open a pull request that references the issue number.
Research direction
Locate the “Physically based units” section and the IDL attributes for Float32Arrays such as indirectIrradiance. Read how the sections currently connect, then document what the individual red, green, and blue array elements contain and how they may be scaled.
Written by the indexing model from the issue text.
Assessment
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100