add an explicit way to define the shape of drawn text
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- Dominant language
- Rust
- Stars
- 979
- Forks
- 181
- Avg merge
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- Merged PRs (30d)
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Description
the current text scaling system makes it needlessly difficult to define the "shape" of a character.
i feel that something more explicit than the current rusttype::Scale based system may be beneficial to the usability of this library .
one possibility is taking four numeric arguments, (x, y, width, height). where x and y define the position of the top left corner of the character, and width and height define how far the character extends from x and y
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the current rusttype::Scale-based text scaling, then determine how an explicit x, y, width, and height shape should fit the existing API; done means the proposed behavior and its compatibility are clearly specified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100