ianmackenzie / ianmackenzie/opensolid

Support random value generation in target languages

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Dominant language
Haskell
Stars
18
Forks
0
PR merge metrics
No merged PRs in 30d

Description

* Start with e.g. `Direction2d.random()` directly returning a randomly-generated value, using Haskell's built-in stateful global generator
* Maybe eventually add support for generator objects with seeds and stepping?

Contributor guide

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Research direction

Start by locating Direction2d and the Haskell implementation of its random-generation entry point. Scope the initial work around Direction2d.random() using Haskell's built-in stateful global generator; generator objects with seeds and stepping are only a possible later extension. Done means the initial random-value API is implemented for the requested target languages and its behavior is verified by the relevant project checks.

Written by the indexing model from the issue text.

Assessment

Tech stack
haskell
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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