feat: conditional buttons
Open
Nobody has claimed this yet.
enhancement
hacktoberfest
help wanted
- Dominant language
- Lua
- Stars
- 11
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
consider using GMCP slot variable for:
only displaying buttons for slots, that are assigned.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files or tests. Start by locating the GMCP slot variable and the code that creates the buttons; confirm how assigned slots are represented. Done means buttons are displayed only for slots that are assigned.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100