Bug: HP gauge extend outside container when aid expired
Open
bug
hacktoberfest
- Dominant language
- Lua
- Stars
- 11
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
from Rasoul:
> The 'aid' affect expiring made the HP bar in the vitals tab longer, extending outside the tabs panel. But only for a second, until the current hp got updated to the new, lower max hp.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the vitals tab's HP gauge and the code handling expiration of the 'aid' effect, then reproduce the transition to a lower maximum HP. Done means the gauge remains inside the tabs panel while the current HP updates after the effect expires.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100