Wish to fix this ghosting effect render its so broken in other games
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- Dominant language
- C++
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Description
Game or games this happens in
NPJH-50832
What area of the game
In all area of the games in buffer mode
What happens
Ghosting effect is blocking the other graphics in area like on boss battle .
What should happen
This is from psp have no ghosting effect but low resolution
GE frame capture
This is from ppsspp and have a ghosting effect its so broke the graphics
Platform
Android
Mobile phone model or graphics card
Poco x2 pro
PPSSPP version affected
V1.15.4
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist
- Test in the latest git build in case it's already fixed.
- Search for other reports of the same issue.
- Try resetting settings or older versions and include if the issue is related.
- Try changing graphics settings to determine if one causes the glitch (especially speed hacks or enhancements/replacements.)
- Include logs or screenshots of issue.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the ghosting effect in NPJH-50832 on Android with Vulkan, using the reported PPSSPP v1.15.4 setup and the attached screenshots for comparison. Investigate the rendering behavior in buffer mode; done means the game renders without the reported ghosting while preserving the expected PSP graphics.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, cpp
- Domain
- computer-graphics, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100