Package Manager Support—MacPorts Could be Ideal
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Description
I just discovered a-shell—thanks for this project! Perhaps a new iPad Pro M2 chip could be useful after all! Apparently the [restrictions](https://github.com/holzschu/a-shell/issues/131#issuecomment-928908730) on shared libraries make this a nonstarter for on-device builds.
Would you please comment about the practicalities of building an actual package manager for iOS/iPadOS? The first thing I started looking into with a-shell is how to download and compile new code with a package manager. MacPorts—which has a heavy emphasis on source-code based builds—could be ideal for this.
How would one copy native arm64 binaries into an a-shell build? Then how would this build be deployed?
I personally would prefer a much more loaded a-shell: emacs, tclsh, more Python libraries, and so forth. ِEven at 20 GB app that eases iPadOS many limitations would be awesome.
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