Multiple session support
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 6
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Right now Realm is set up for one session at a time, although there are ways to make it work with two.
The session.lock file was originally implemented with the idea of resuming a session after the app was closed or refreshed. This made it much easier to develop, but we need to support multiple sessions in order to test multiplayer and other flows locally.
- determine strategy for multiple sessions
- confirm strategy with others
- implement strategy
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the existing session.lock implementation and how it resumes a session after the app closes or refreshes. Determine a strategy for supporting multiple sessions, confirm that strategy with project contributors, then implement it. Done means multiple local sessions can support multiplayer and other flows.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- developer-experience
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100