hiero-ledger / hiero-ledger/hiero-consensus-node
Drain pacing (optional)
Open
- Dominant language
- Java
- Stars
- 406
- Forks
- 226
- Avg merge
- 3d 4h
- Merged PRs (30d)
- 210
Description
Real sync ships ≤ `sync.maxSyncEventCount` (5000) per sync with cooldowns. The simulation drains a healed backlog in one tick. Probably not worth adding to the simulator.
Contributor guide
Research direction
Start by comparing the simulator's backlog-draining behavior with real sync pacing, using sync.maxSyncEventCount as the reference mentioned in the issue. The issue does not name files or tests, and completion is currently undefined because it questions whether simulator pacing is worth implementing.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- distributed-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100