hedge-dev / hedge-dev/UnleashedRecomp

DS5 (and Keyboard?) Werehog Constantly Active Run Button Issue

Open
#492 13 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C++
Stars
5.1k
Forks
421
PR merge metrics
No merged PRs in 30d

Description

Validation
  • I have checked the Issues page to see if my problem has already been reported
  • I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
Describe the Bug

The run button is acting like its being constantly held down for my PS5 controller specifically. My Xbox Series Controller is perfectly fine under all circumstances. On occasion, the PS5 controller won't undergo this issue at certain points of stages like the 2D Pole Section at the end of Apotos and throughout most of Mazuri (still playing through the game on a fresh file, so more situations have yet to be encountered)

The Keyboard also inhibits these issues, but they fix themselves once I connect my Xbox Controller. The PS5 controller doesn't fix itself after though.

Steps to Reproduce

Reproducing has been inconsistent, currently this is happening every single time I load into a Hub World as the Werehog. The point in the story I'm at is where you unlock Holoska, aka after the first temple of gaia.

Expected Behavior

The PS5 controller would function like console and not at specific moments act as if I'm holding R2.

Footage

Heres footage I recorded on my phone of the bug: https://youtu.be/tder6Vc86Zc

Specifications

Fill out the following details:

  • CPU: (Intel(R) Core(TM) i9-14900K
  • GPU: (NVIDIA GeForce 4080 SUPER)
  • GPU Driver: (I forgot how to check)
  • OS: (Windows 11)
  • Version: (1.0.0)
Additional Context

This issue showed up immediately when I gained control over the Werehog for the first time in Apotos, and only fixed itself for the first time near the end of the First Night Stage.

After the bug fixed itself at the end of Apotos Night, I played through all of the next part in the game leading up to the end of Mazuri Night where it triggered itself again. Switching to my XBOX Controller actually fixed the PS5 controller somehow, and control functioned normally again until Holoska. This was the only time switching to my XBOX controller fixed my PS5 controller outright for a bit.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with a PS5 controller and keyboard in Werehog hub-world sections, comparing behavior with an Xbox controller. Check the supplied footage and the listed reproduction conditions around Apotos, Mazuri, and Holoska. Done means the PS5 controller and keyboard no longer act as though R2 is held during those situations.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.