hedge-dev / hedge-dev/UnleashedRecomp

The bobsleigh can kill the player when taking jump boards at HFR

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HFR
Dominant language
C++
Stars
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Forks
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Description

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the attached-video issue with the bobsleigh at high frame rate (HFR), specifically when taking jump boards. Compare the behavior with the documented workaround of jumping onto the boards. Done means the player is no longer killed during the affected jump-board interaction.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
28/100

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