hedge-dev / hedge-dev/UnleashedRecomp
Sonic's smoke trail whilst running rises too quickly at HFR
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Nobody has claimed this yet.
HFR
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue provides no files, tests, or entry points. First reproduce Sonic's smoke trail while running at high frame rates and trace the effect's frame-rate-dependent behavior. Done means the trail no longer rises too quickly at HFR, with the behavior verified in-game.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100