hedge-dev / hedge-dev/UnleashedRecomp
Savannah Citadel Day Act 4's first flames above the ramp always hit you due to a shorter launch above ~40fps
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Nobody has claimed this yet.
60FPS
HFR
- Dominant language
- C++
- Stars
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Description
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Review the linked reproduction video and investigate Savannah Citadel Day Act 4's first flames above the ramp, particularly the behavior above roughly 40 FPS. Done means the initial flames no longer consistently hit the player because of the shorter launch at higher frame rates.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100