hedge-dev / hedge-dev/UnleashedRecomp
Amy's legs glitch out at HFR in Hope and Despair cutscene
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Nobody has claimed this yet.
60FPS
HFR
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
- No merged PRs in 30d
Description
This happens on Series X FPS Boost and PS3 too. This does not happen on the game's original, 30 fps target framerate.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the Hope and Despair cutscene on Series X FPS Boost or PS3 behavior at the original 30 FPS target and at HFR, using the attached image as the visual reference. Trace the cutscene's Amy animation and frame-rate handling; done means her legs render correctly at HFR without changing the original 30 FPS behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100