hedge-dev / hedge-dev/UnleashedRecomp

Chip's camera dislocates from him when taking it out in Eggmanland cutscene.

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delta time
Dominant language
C++
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Description

Image
Another case of suffering from success. This seems to happen when the delta time is too stable.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Eggmanland cutscene and observing the camera when Chip takes it out. Trace the camera and cutscene handling around that action, using the reported stable delta-time condition as a lead; done means the camera stays correctly positioned relative to Chip.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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