hedge-dev / hedge-dev/UnleashedRecomp
Chip's camera dislocates from him when taking it out in Eggmanland cutscene.
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delta time
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
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Description
Another case of suffering from success. This seems to happen when the delta time is too stable.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Eggmanland cutscene and observing the camera when Chip takes it out. Trace the camera and cutscene handling around that action, using the reported stable delta-time condition as a lead; done means the camera stays correctly positioned relative to Chip.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100