hedge-dev / hedge-dev/UnleashedRecomp
Chip's voice language doesn't change until you quit to the title screen
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- Dominant language
- C++
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Description
Validation
- I have checked the Issues page to see if my problem has already been reported
- I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
If you have DLC installed, please specify which ones you have.
- Apotos & Shamar Adventure Pack
- Chun-nan Adventure Pack
- Empire City & Adabat Adventure Pack
- Holoska Adventure Pack
- Mazuri Adventure Pack
- Spagonia Adventure Pack
If you have mods enabled, please specify which ones you have.
No response
If you have codes enabled, please specify which ones you have.
No response
Describe the Bug
When you change voice language in the option chip's voice language doesn't change until you quit to title or restart the game.
Steps to Reproduce
- Change voice language while in the world map,
- Go to act 1 (or an act with an hint where chip talk).
Expected Behavior
Chip's voice should change with the option.
Footage
https://github.com/user-attachments/assets/ae4c7123-bc00-4fe5-a0d8-97e60b4999d1
Version
1.0.3
CPU
AMD Ryzen 7 5700G with Radeon Graphics
GPU
NVIDIA GeForce RTX 4070 Ti
GPU Driver
NVIDIA Game Ready 572.16
Memory
16 GB
Operating System
Windows 10
Additional Context
No response
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue from the world map by changing the voice language and entering an act with a Chip hint. Trace the voice-language option handling and Chip dialogue playback; done means the selected language is used immediately without quitting to the title screen or restarting the game.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100