hedge-dev / hedge-dev/UnleashedRecomp
opening cutscene is not in japanese
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- Dominant language
- C++
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Description
Validation
- I have checked the Issues page to see if my problem has already been reported
- I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
If you have DLC installed, please specify which ones you have.
- Apotos & Shamar Adventure Pack
- Chun-nan Adventure Pack
- Empire City & Adabat Adventure Pack
- Holoska Adventure Pack
- Mazuri Adventure Pack
- Spagonia Adventure Pack
If you have mods enabled, please specify which ones you have.
Sonic unleashed retranslated
If you have codes enabled, please specify which ones you have.
No response
Describe the Bug
help when i chose the voice language to japanese the prerendered opening cutscene is still in english but in real time cutscenes the voices are in japanese. this doesnt happen in real hardware
Steps to Reproduce
- start the game
- select japanese voices
- see the prerendered opening
- prerendered opening in english, not japanese
Expected Behavior
the prerendered opening it has to be in Japanese after choosing the voice language to Japanese.
Footage
Version
1.0.3
CPU
Intel Core i5 13400f
GPU
NVIDIA Geforce RTX 3060 Ti
GPU Driver
NVIDIA Driver 581.80
Memory
16 GB
Operating System
Windows 11
Additional Context
No response
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the opening cutscene after selecting Japanese voices, then trace how the language choice is applied to prerendered versus real-time cutscenes. Identify why the opening remains in English and verify that it uses Japanese audio while real-time cutscenes continue to work correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100