hedge-dev / hedge-dev/UnleashedRecomp

Wii Remote working on Unleashed Recompiled but not correctly

Open
#1,624 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C++
Stars
5.1k
Forks
421
PR merge metrics
No merged PRs in 30d

Description

i was able to connect my Wii Remote to Unleashed Recompiled but the mapping feels off like
Xbox 360 A: Wiimote B
Xbox 360 B: Wiimote A
Xbox 360 X: Wiimote 1
Xbox 360 LB: Nunchuck C
Xbox 360 Start: Wiimote + (in reality this one is correct)
Xbox 360 Back: Wiimote - (in reality this one is also correct)
Xbox 360 Right Stick: Nunchuck Analog Stick (is correct)
Xbox 360 D-pad: Wiimote D-pad (feels off)
and i was trying to use it via Steam Input but doesn't detect

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Wii Remote and Nunchuk setup described in the issue, including the Steam Input detection problem. Compare the observed buttons and axes with the expected Xbox 360 mappings; done means the controls map correctly and the controller is detected through the reported setup.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.