hedge-dev / hedge-dev/UnleashedRecomp

Slide obstacles are glitched

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Dominant language
C++
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Description

Validation
  • I have checked the Issues page to see if my problem has already been reported
  • I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
If you have DLC installed, please specify which ones you have.
  • Apotos & Shamar Adventure Pack
  • Chun-nan Adventure Pack
  • Empire City & Adabat Adventure Pack
  • Holoska Adventure Pack
  • Mazuri Adventure Pack
  • Spagonia Adventure Pack
If you have mods enabled, please specify which ones you have.

SU Steam Deck Buttons
High-Resolution Textures
Chip Bracelet (Recompiled)
Chip Bracelet for Werehog and Super Sonic (Recompiled)
Chip Farewell Subtitle Fix
Faster Final Boss
UnleasHD
Consistent Night Stage QTEs

If you have codes enabled, please specify which ones you have.

Boot directly to title
Allow cancelling Unleash
Fix Unleash out of control drain
Use Official Title on Title Bar

Describe the Bug

When attempting to slide beneath the situational slide obstacles, even if Sonic approaches the obstacle while sliding, the game will sometimes stop him anyway as if Sonic just ran at it without sliding, causing him to crawl beneath the obstacle at a snail's pace. It strangely doesn't happen every time, but when it does, it's an immediate S rank killer. I've tried disabling mods that change Sonic's controls thinking that maybe I had enabled a mod that glitches his hitbox or something, but even with no control mods enabled, it still happens more often than not. My guess is that the latest update created a glitch that causes Sonic's hitbox to not always shorten when using the slide move, causing him to stop at these obstacles.

Steps to Reproduce

Go to any stage with an obstacle that Sonic must clear by sliding, like Windmill Isle Act 2 or Jungle Joyride Act 1.

Expected Behavior

I expect Sonic to slide under the obstacle like always, but as of the newest version, this glitch stops him more often than it lets him through.

Footage

Attempts to record failed.

Version

Version 1.0.3

CPU

AMD Custom APU 0405

GPU

Could not find

GPU Driver

Could not find

Memory

7.77 GB free on internal storage, 21.64 GB free on microSD card

Operating System

Linux SteamOS (Steam Deck)

Additional Context

No response

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue in Windmill Isle Act 2 or Jungle Joyride Act 1, with the listed mods and codes disabled where possible. Trace the slide and obstacle-collision behavior in the relevant gameplay code; done means Sonic consistently slides beneath these obstacles without being stopped unexpectedly.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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