hedge-dev / hedge-dev/UnleashedRecomp

Werehog action button guide isn't centered when the gauges don't overlap screen center at wide aspect ratios

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C++
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Description

Validation
  • I have checked the Issues page to see if my problem has already been reported
  • I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
If you have DLC installed, please specify which ones you have.
  • Apotos & Shamar Adventure Pack
  • Chun-nan Adventure Pack
  • Empire City & Adabat Adventure Pack
  • Holoska Adventure Pack
  • Mazuri Adventure Pack
  • Spagonia Adventure Pack
If you have mods enabled, please specify which ones you have.

None.

If you have codes enabled, please specify which ones you have.

None.

Describe the Bug

The button guide that appears when the Werehog is pulling a lever, opening a door, initiating a QTE or getting up after being knocked down is off center even when the Life/Unleash gauge isn't obstructing the center of the screen at wider than 16:9 aspect ratios.

Steps to Reproduce
  1. Run the game at an ultrawide aspect ratio
  2. Have Control Tutorial set to On and UI Alignment Mode to Edge
  3. Max out either the Life or Unleash gauge stats on Werehog
  4. Go to a level that includes a lever/door to open and walk up to it
  5. Have the button guide appear
  6. See that its off-center despite the gauges not obstructing the center of the screen
Expected Behavior

Ideally at aspect ratios where the screen center isn't obstructing the screen center the offset applied to the button guide shouldn't take effect as it can be properly displayed at screen center.

Footage

Image

Version

1.0.3

CPU

AMD Ryzen 5 2600

GPU

NVIDIA GeForce RTX 3080

GPU Driver

NVIDIA Driver 560.94

Memory

32GB

Operating System

Windows 11

Additional Context

No response

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the Werehog button guide UI behavior for ultrawide aspect ratios with UI Alignment Mode set to Edge, then compare its positioning with the Life and Unleash gauge bounds. Reproduce the lever or door prompt and confirm it remains centered when the gauges do not obstruct screen center.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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