hedge-dev / hedge-dev/UnleashedRecomp
Werehog action button guide isn't centered when the gauges don't overlap screen center at wide aspect ratios
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
- No merged PRs in 30d
Description
Validation
- I have checked the Issues page to see if my problem has already been reported
- I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
If you have DLC installed, please specify which ones you have.
- Apotos & Shamar Adventure Pack
- Chun-nan Adventure Pack
- Empire City & Adabat Adventure Pack
- Holoska Adventure Pack
- Mazuri Adventure Pack
- Spagonia Adventure Pack
If you have mods enabled, please specify which ones you have.
None.
If you have codes enabled, please specify which ones you have.
None.
Describe the Bug
The button guide that appears when the Werehog is pulling a lever, opening a door, initiating a QTE or getting up after being knocked down is off center even when the Life/Unleash gauge isn't obstructing the center of the screen at wider than 16:9 aspect ratios.
Steps to Reproduce
- Run the game at an ultrawide aspect ratio
- Have
Control Tutorialset toOnandUI Alignment ModetoEdge - Max out either the Life or Unleash gauge stats on Werehog
- Go to a level that includes a lever/door to open and walk up to it
- Have the button guide appear
- See that its off-center despite the gauges not obstructing the center of the screen
Expected Behavior
Ideally at aspect ratios where the screen center isn't obstructing the screen center the offset applied to the button guide shouldn't take effect as it can be properly displayed at screen center.
Footage
Version
1.0.3
CPU
AMD Ryzen 5 2600
GPU
NVIDIA GeForce RTX 3080
GPU Driver
NVIDIA Driver 560.94
Memory
32GB
Operating System
Windows 11
Additional Context
No response
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the Werehog button guide UI behavior for ultrawide aspect ratios with UI Alignment Mode set to Edge, then compare its positioning with the Life and Unleash gauge bounds. Reproduce the lever or door prompt and confirm it remains centered when the gauges do not obstruct screen center.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100