hedge-dev / hedge-dev/UnleashedRecomp

FPS Slider in the Options Menu Applies Setting in Real Time

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Dominant language
C++
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Description

Validation
  • I have checked the Issues page to see if my problem has already been reported
  • I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware
If you have DLC installed, please specify which ones you have.
  • Apotos & Shamar Adventure Pack
  • Chun-nan Adventure Pack
  • Empire City & Adabat Adventure Pack
  • Holoska Adventure Pack
  • Mazuri Adventure Pack
  • Spagonia Adventure Pack
Describe the Bug

While adjusting the FPS limit in the options menu, the limit gets applied in real time while you're adjusting the slider. The correct behaviour should be like other settings in the menu, where the new value only gets applied when you press the apply button.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the FPS slider handling in the options menu and compare it with how other settings respond to the Apply button. Done means changing the slider does not alter the FPS limit until Apply is pressed.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
55/100

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