hedge-dev / hedge-dev/UnleashedRecomp
Option to restart in boss acts
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
- No merged PRs in 30d
Description
Unlike regular acts, boss acts do not have an option to restart, requiring you to exit and re-enter should you wish to. Having this option would make resets more convenient. Even if this wouldn't be implemented into the recompilation itself, a HedgeModManager code would be useful.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named in the issue. Compare how the restart option works in regular acts, then trace the corresponding boss-act flow; the work is done when boss acts offer an equivalent restart option without requiring an exit and re-entry.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100