hedge-dev / hedge-dev/UnleashedRecomp
A circle indicator for the Werehog
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
- No merged PRs in 30d
Description
Some sections of the werehog are difficult to see where the character will end up landing, so an indicator similar to the one in “Crash 4: It's about time” where it indicates that “the werehog is here” is a quality of life improvement that would greatly improve the platforming theme, and could be a selectable option in the menu, even if it's just a menu option.
It's a quality of life improvement that would really help the platforming theme, and could be a selectable option in the menu for those who like it.
(I have no idea how to apply a label; I'm kinda not very good inGithub. this would be a Feature request, though.)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the Werehog platforming and landing behavior, then identify how selectable menu options are implemented. Done means a visible landing-position indicator is available during Werehog sections and can be enabled or disabled in the menu.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100