hedge-dev / hedge-dev/UnleashedRecomp
Background Audio Playback
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 5.1k
- Forks
- 421
- PR merge metrics
- No merged PRs in 30d
Description
Implement an option that allows the user to mute the game's audio when the window is unfocused. This will require additional non-code work, specifically new translations and maybe a new thumbnail. This option should be located in the "Audio" tab.
This shouldn't be done now as we're not implementing any new features for a while, but when the times comes, I can take care of it.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Begin at the game's Audio tab, where the new option should appear, and trace how existing audio settings are implemented. Check the translation workflow and thumbnail requirements mentioned in the issue. Done means unfocused-window muting works, the option is available in Audio, and the required translations and thumbnail work are addressed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100