hedge-dev / hedge-dev/HedgeModManager

Sonic Frontiers: Poor performance with mods on Linux (CachyOS)

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Dominant language
C#
Stars
193
Forks
13
PR merge metrics
No merged PRs in 30d

Description

What the title says. Without mods the game seems to run perfectly fine but with mods enabled the game has very inconsistent frame pacing and can't go beyond the 32-38 FPS range, despite only using about 40% of my GPU. This happens on both X11 and Wayland and regardless of what Proton version I use. I have a dual-boot Windows/Linux setup and on Windows the game runs at a smooth 60 FPS with or without mods, so it's a Linux-only issue for me.

Specs:
OS: CachyOS
Kernel: Linux 7.0.11-1-cachyos
DE: KDE Plasma 6.6.5
CPU: Intel Core i7-14700F (28) @ 5.40 GHz
GPU: NVIDIA GeForce RTX 4060 Ti (8 GB)

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing Sonic Frontiers with mods on CachyOS, comparing X11 and Wayland and the Proton versions mentioned in the report. Trace the Linux mod-launching path in HedgeModManager and compare it with an unmodded run; done means identifying and correcting the cause of the inconsistent 32–38 FPS frame pacing.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, linux
Domain
game-dev, operating-systems, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
35/100

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