hedge-dev / hedge-dev/HedgeModManager
Sonic origins mods not working
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- Dominant language
- C#
- Stars
- 193
- Forks
- 13
- PR merge metrics
- No merged PRs in 30d
Description
So I’ve been able to get generations mods working out the box no problem but most origins mods just don’t seem to work on deck. Even the blaze mod I couldn’t even get the manager to recognize when I installed it. It would say it’s installing it and the just wouldn’t. I also tried running the doraemon 3 one and no dice. I was able to get the sonic 3 mod that removes and knuckles from the menu name which I did as a test so I know it’s not all mods but I’m unsure what I’m doing wrong here.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by reproducing the issue on Steam Deck with the Blaze and Doraemon 3 Origins mods, then compare their installation and recognition behavior with the working Sonic 3 menu-name mod. Done means the affected Origins mods install and are recognized, or the failure is narrowed to a specific compatibility cause.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100