hedge-dev / hedge-dev/HedgeModManager

Sonic origins mods not working

Open
#109 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C#
Stars
193
Forks
13
PR merge metrics
No merged PRs in 30d

Description

So I’ve been able to get generations mods working out the box no problem but most origins mods just don’t seem to work on deck. Even the blaze mod I couldn’t even get the manager to recognize when I installed it. It would say it’s installing it and the just wouldn’t. I also tried running the doraemon 3 one and no dice. I was able to get the sonic 3 mod that removes and knuckles from the menu name which I did as a test so I know it’s not all mods but I’m unsure what I’m doing wrong here.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files or tests are named. Start by reproducing the issue on Steam Deck with the Blaze and Doraemon 3 Origins mods, then compare their installation and recognition behavior with the working Sonic 3 menu-name mod. Done means the affected Origins mods install and are recognized, or the failure is narrowed to a specific compatibility cause.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.