hedge-dev / hedge-dev/HMMCodes
[SonicFrontiers]
Open
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- Dominant language
- C#
- Stars
- 36
- Forks
- 28
- PR merge metrics
- No merged PRs in 30d
Description
HMM Info:
Version: 7.15-0
Args:
StartDir: E:\Mod Files\HedgehogModManager\
Process Level: User
GameInstall: Sonic Frontiers
Update Status: Up To Date
Exception:
Message: Error Compiling Codes
- Plugins
Warning @(6,54) CS0105: The using directive for 'Collections' appeared previously in this namespace
- GE: Graphics Enhancement\Kronos RheaSunPos
Error @(9,35) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Error @(10,37) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Error @(32,52) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Warning @(15,79) CS0219: The variable 'lastHour' is assigned but its value is never used
Warning @(15,97) CS0219: The variable 'lastMinutes' is assigned but its value is never used
- GE: Graphics Enhancement\OuranosSunPos
Error @(24,52) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\TerrainBlendOff
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\Ares dent radius
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\BigPuddle
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\KronosRheaOuranosSSGI
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\ChaosAresSSGI
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\NoGodray
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\NightLight
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Error @(46,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\MipMapBias
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Error @(42,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Error @(57,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Error @(72,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
- GE: Graphics Enhancement\NoBloom
Error @(27,59) CS0246: The type or namespace name 'NeedleFxSceneData' could not be found (are you missing a using directive or an assembly reference?)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Error Compiling Codes report with Hedge Mod Manager 7.15-0 and Sonic Frontiers, then inspect the affected Graphics Enhancement entries that reference NeedleFxSceneData. Compare those entries with the available code or references in HMMCodes and verify that the listed codes compile without CS0246 errors.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100