hedge-dev / hedge-dev/HMMCodes
[Sonic Frontiers] Softlock During Tutorial With "Character Swapper" Code Enabled
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- Dominant language
- C#
- Stars
- 36
- Forks
- 28
- PR merge metrics
- No merged PRs in 30d
Description
Having the "Character Swapper" code enabled causes the tutorial to stop progressing after the training simulator/homing attack tutorial. The cutscene where the Soldiers rise out of the ground simply doesn't play, and taking the gear from Ninja doesn't open the door, meaning the player is effectively softlocked.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is identified in the issue. Reproduce the Sonic Frontiers tutorial with the Character Swapper code enabled, then compare it with the code disabled and trace the sequence through the training simulator, homing attack, Soldier cutscene, and Ninja gear. Done means the cutscene plays and taking the gear opens the door.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 38/100