hedge-dev / hedge-dev/HMMCodes
[Sonic Frontiers] "Tutorial Skip" Code Causes a Crash
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- Dominant language
- C#
- Stars
- 36
- Forks
- 28
- PR merge metrics
- No merged PRs in 30d
Description
I'm playing on Linux (Steam Deck) and I don't have any other mods or codes enabled. But having the tutorial skip gameplay code enabled causes the game to crash after the cutscene that plays upon finishing 1-1, where Sonic wakes up in front of the gate. I'm not really sure what the problem is, as it was working just fine around a day ago even with other mods/codes enabled.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the crash on Linux or a Steam Deck with only the "Tutorial Skip" gameplay code enabled, focusing on the cutscene after finishing 1-1. The issue names no file, test, or entry point, so locate the code's implementation and compare its behavior with the previously working version. Done means the code no longer crashes at the Sonic-wakes-up cutscene under the stated conditions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100