haslamed / haslamed/algorithm-playground

Use a bounding circle for the avatar's collision detection

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good first issue
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Description

At the moment the avatar is a circle. Because the avatar is placed in a bounding box, the avatar "collides" with the corners of square-shaped obstacles well short of the visible circular edge of the avatar:
![2020-03-29-215001_287x254_scrot](https://user-images.githubusercontent.com/19384890/77845019-dd381880-7207-11ea-977f-0c13db0d10d6.png)

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