Optimized rendering function for infinite band width case
Open
- Dominant language
- Haskell
- Stars
- 75
- Forks
- 32
- PR merge metrics
- No merged PRs in 30d
Description
In the case of rendering for an infinite band width we needn't do any layout (e.g. backtracking) at all. Providing a rendering function which optimizes for this case should improve performance in these cases considerably. In particular GHC would benefit greatly from this as it uses pretty to produce large quantities of assembler code.
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