hackerspace-ntnu / hackerspace-ntnu/SpaceGame

Bug: player takes damage while falling throught the air

Open
#139 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C#
Stars
3
Forks
0
Avg merge
15m
Merged PRs (30d)
15

Description

player takes damage while mid air for no reason
observed while using jetpack - when jetpack not in use, player fall down, but take damage and dies mid air, long before hitting the ground.

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the fall with and without the jetpack, noting when damage and death occur. Trace the player falling and damage handling entry points to determine why damage happens before ground contact; done means falling through the air no longer causes damage or death before landing.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
42/100

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