hackerspace-ntnu / hackerspace-ntnu/SpaceGame

create a generic settlement system

Open
#112 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
3
Forks
0
Avg merge
15m
Merged PRs (30d)
15

Description

create a minimum settlement system that work as a foundation for all future settlements

requirments:
- agents of a settlement is auto spawned, and are tied to a settlement (behaviour like wander, factions etc).
- artifact/item drop is integrated with settlement
- settlements supports drag and drop into the real world

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by locating the existing settlement, agent, item-drop, and world interaction systems, then clarify how they should connect. Done means the minimum generic settlement foundation supports spawned, settlement-tied agents, integrated item drops, and drag-and-drop into the world.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.