hackerspace-ntnu / hackerspace-ntnu/Red-Planet-Rampage

Yield field triggers rarely with low ping

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#994 0 comments 0 reactions 0 assignees View on GitHub
bug networking
Dominant language
C#
Stars
32
Forks
0
PR merge metrics
No merged PRs in 30d

Description

try doing overlapbox instead?

Contributor guide

Open the contributing guide

Research direction

Start by locating the Yield field and the code that triggers it, then inspect how its overlap check behaves under low ping. Compare that path with Unity's overlap-box approach; done means the Yield field triggers reliably in the reported low-ping situation.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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