hackerspace-ntnu / hackerspace-ntnu/Red-Planet-Rampage

Timeout in shooting rounds does not cause immediate transition to scoreboards

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#505 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C#
Stars
32
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Makes it possible for players to kill each other _after_ time has run out, in which case their kills do not count.

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