hackerspace-ntnu / hackerspace-ntnu/Red-Planet-Rampage
Timeout in shooting rounds does not cause immediate transition to scoreboards
Open
bug
- Dominant language
- C#
- Stars
- 32
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Makes it possible for players to kill each other _after_ time has run out, in which case their kills do not count.
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