guyellis / guyellis/learn

Multiplayer

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enhancement
Dominant language
JavaScript
Stars
46
Forks
9
Avg merge
8h 52m
Merged PRs (30d)
4

Description

Make this into a multiplayer so users can be handicapped against each other based on their current level/skill. WebSockets for live competition. Will require users to be able to create user names for the connection but shouldn't need any permanent server or DB for this.

Not sure if there's a WebSocket relay service available that could host this...?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points, so first resolve the WebSocket relay and connection architecture questions. Done means users can connect with usernames, compete live, and be handicapped by current level or skill without a permanent server or database.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
backend, web-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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