gskinner / gskinner/flutter_animate

Feature requests

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Description

I'm not sure if you have a road map, but I would love to help with some features and learn from you all as a contributor.

What appears to be important to me, based on a project I'm working on, are the items below.

- `JSON Serialization` of Effects
- Dynamic Effects (based on a stateful container that applies the effects)
- Effects factory to create Effects from a context (JSON)
- Finite State Machine as an extention to widgets being animated as a child of `animate()`
- Understand Global Effects and how to build/use them (it is on the readme, but I couldn't find an example or implementation in the docs)
- Effect Patterns (solutions) that can be applied, stored, and repeated.

My project is inspired from my Flash days. I'm using components like Stage, Scene, and MovieClip with assets and symbols, as the structure. I'm using that to create a sequential art framework for iOS and Android apps. The list above is on my list for the project.

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