grumpycoders / grumpycoders/pcsx-redux

Future Cop: LAPD has poly explosion in x64 Dynarec

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#994 2 comments 0 reactions 1 assignee Claimed by @wheremyfoodat View on GitHub
Dominant language
C++
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994
Forks
151
Avg merge
1d 15h
Merged PRs (30d)
18

Description

### Describe the bug

When entering the game with the x64 dynarec enabled, it will suffer polygon explosion, potentially due to GTE issues:

![image](https://user-images.githubusercontent.com/7281574/187037493-64d4ffc6-6f42-4e7c-8709-fb4bc203e479.png)
![image](https://user-images.githubusercontent.com/7281574/187037501-9e8e8d12-428f-46bf-ad41-fd70722171d7.png)
![image](https://user-images.githubusercontent.com/7281574/187037506-319600ed-c72c-475f-b23a-a4bd44aa5e78.png)

### Expected behavior

Here's what the game looks like normally:
![image](https://user-images.githubusercontent.com/7281574/187037519-1bd66255-26e5-4010-b1fc-c8711916c0cc.png)

### Steps to reproduce the bug

When booting the game, simply press start continuously to skip all cutscenes, select your default gear, and enter the first level.

### Operating System

Any

### PCSX-Redux version

Latest

### CPU model

n/a

### GPU model

n/a

### BIOS version

n/a

### CPU emulation mode

Recompiler

### Additional information

Disc image used: http://redump.org/disc/12820/

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