grumpycoders / grumpycoders/pcsx-redux
Star Ocean hits reserved instruction & has graphics issues only with the GL renderer
- Dominant language
- C++
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Description
### Describe the bug
Both of these issues are caused only when using the GL renderer regardless of the CPU backend. I'm suspecting my GPUREAD and GPUSTAT being kind of rand(). Either that or the game is using VRAM as plain RAM and paging data in and out in a problematic way.
Unfortunately I can't examine either hypothesis at the moment because my computer hanged.
### Expected behavior
None of this should happen.
### Steps to reproduce the bug
Just run Star Ocean
### Operating System
Any
### PCSX-Redux version
Any
### CPU model
Intel Core I7 5500u
### GPU model
Nvidia 840M
### BIOS version
Any
### CPU emulation mode
Recompiler
### Additional information
I really need to make this field optional
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Assessment
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