border-radius: 50% does not work in IOS build
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 20/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- css, ios, unity
- Domain
- mobile-dev
Research direction
Reproduce the difference between the Unity editor and the iOS build using the reported border-radius: 50% case. No source file, test, or entry point is named; done would mean confirming and fixing the rendering so the rounded shape works in the iOS build.
Written by the indexing model from the issue text.
Description
I am using border-radius: 50%; and it works in the Unity editos, but once I make the IOS build it does not work
- Dominant language
- Objective-C++
- Stars
- 2.7k
- Forks
- 734
- Avg merge
- 11h 39m
- Merged PRs (30d)
- 1
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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