gree / gree/unity-webview

Camera capture WebView

Open
#831 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Objective-C++
Stars
2.7k
Forks
734
Avg merge
11h 39m
Merged PRs (30d)
1

Description

Hi there.

Had great success with this plugin, so big thanks for everything so far.

I'm having an issue where I want to stream the screen using NDI, this works by taking the output from a camera, the game view or a render texture. When trying any of these methods the WebView isn't present, which I believe is because it's being placed on top of Unity's renderer. Is there any way for me to capture the screen with the WebView present?

Thanks for the help.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named. Start by investigating how the WebView is placed relative to Unity's renderer and how NDI captures the camera, Game view, or render texture. Done would mean determining whether screen capture can include the WebView and documenting or implementing a supported approach.

Written by the indexing model from the issue text.

Assessment

Tech stack
unity
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.