Camera capture WebView
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- Dominant language
- Objective-C++
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Description
Hi there.
Had great success with this plugin, so big thanks for everything so far.
I'm having an issue where I want to stream the screen using NDI, this works by taking the output from a camera, the game view or a render texture. When trying any of these methods the WebView isn't present, which I believe is because it's being placed on top of Unity's renderer. Is there any way for me to capture the screen with the WebView present?
Thanks for the help.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named. Start by investigating how the WebView is placed relative to Unity's renderer and how NDI captures the camera, Game view, or render texture. Done would mean determining whether screen capture can include the WebView and documenting or implementing a supported approach.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unity
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100