"?" character creating issues with json parsing or receiving from WebView.
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- Objective-C++
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Description
WebView console:
sending json to Unity: {"name":"abc","response":{"id":"abcid","answers":[{"elm":"ordering_1","type":"sequence","markType":"item","value":["watch","I","films"],"verification":[0,0,1]},{"elm":"ordering_2","type":"sequence","markType":"item","value":["pictures","paint","I","don't"],"verification":[0,0,0,0]},{"elm":"ordering_3","type":"sequence","markType":"item","value":["you","music?","listen","Do","to"],"verification":[0,0,1,0,0]},{"elm":"ordering_4","type":"sequence","markType":"item","value":["on","you","excursions?","Do","go"],"verification":[0,1,0,0,0]}],"act_id":"xyz","score":3}}
Debug value in Unity:
"{\"name\":\"abc\",\"response\":{\"id\":\"abcid\",\"answers\":[{\"elm\":\"ordering_1\",\"type\":\"sequence\",\"markType\":\"item\",\"value\":[\"watch\",\"I\",\"films\"],\"verification\":[0,0,1]},{\"elm\":\"ordering_2\",\"type\":\"sequence\",\"markType\":\"item\",\"value\":[\"pictures\",\"paint\",\"I\",\"don\'t\"],\"verification\":[0,0,0,0]},{\"elm\":\"ordering_3\",\"type\":\"sequence\",\"markType\":\"item\",\"value\":[\"you\",\"music?%22,%22listen%22,%22Do%22,%22to%22],%22verification%22:[0,0,1,0,0]},{%22elm%22:%22ordering_4%22,%22type%22:%22sequence%22,%22markType%22:%22item%22,%22value%22:[%22on%22,%22you%22,%22excursions?%22,%22Do%22,%22go%22],%22verification%22:[0,1,0,0,0]}],%22act_id%22:%22xyz%22,%22score%22:3}}"
'?' character after "music" seem to be creating issues.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by comparing the WebView console payload with the debug value received in Unity, focusing on the transformation around the question marks and encoded quotes. Reproduce the message with the supplied JSON and verify that the received value remains valid JSON with the original question marks preserved.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100