gree / gree/unity-webview

I can't make it fit the RectTransform.

Open
#567 5 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Objective-C++
Stars
2.7k
Forks
734
Avg merge
11h 39m
Merged PRs (30d)
1

Description

Set margins is not relative to the canvas so based on screen size it does not fit in my ui.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The report concerns Set margins fitting a RectTransform relative to the canvas across different screen sizes. Start by locating the Set margins implementation and reproduce the behavior with varying screen sizes and canvas settings. Done means the UI fits correctly regardless of screen size, with the behavior verified by an appropriate regression check.

Written by the indexing model from the issue text.

Assessment

Tech stack
unity
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.