gree / gree/unity-webview

WKWebView

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Dominant language
Objective-C++
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Description

Please give me a chance to ask you.
I would like to use WKWebView. I wrote following source code.

void Start()
{
	webViewObject = (new GameObject("WebViewObject")).AddComponent();
	webViewObject.Init((msg)=>{
	if (msg == "clicked") {
	webViewObject.SetVisibility(false);
	}
	},enableWKWebView: true);

	webViewObject.LoadURL(url);
	webViewObject.SetMargins(50,100,50,50);
	webViewObject.SetVisibility(true);
}

But I could not compile correctly with this source code.
How can I enable WKWebView?
Is there anything my mistake in my source code?

Best Regards.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by checking the provided Unity Start() snippet, especially the Init call with enableWKWebView and the WebViewObject setup. Compare that call with the project's documented API or entry point for WKWebView and identify the compile error; done means the example compiles and enables the requested web view.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev, mobile-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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