gree / gree/unity-webview

Render the browser webpage to a gameObject in Unity WebGL

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Objective-C++
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Description

Hello,

I have a Unity WebGL app in 3D and i want to show any webpage inside the game scene on a plane or cube or whatever.

How can i render the browser image to a plane or cube, and also interact with it like scroll, click on links, play videos, enter a new url etc?

Anybody try it before?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by reviewing the repository's Unity WebGL support and determine whether displaying and interacting with arbitrary webpages in a 3D scene is feasible; done would require a defined implementation scope covering rendering, scrolling, clicks, video playback, and navigation.

Written by the indexing model from the issue text.

Assessment

Tech stack
unity
Domain
game-dev, web-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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