can't run in android platform, report null pointer error, how to fix it
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Description
09-18 11:09:58.346 16305-16305/? E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.star.webviewtest, PID: 16305
java.lang.Error: FATAL EXCEPTION [main]
Unity version : 5.6.1p4
Device model : samsung SM-N920S
Device fingerprint: samsung/noblelteskt/noblelteskt:7.0/NRD90M/N920SKSU2DQL1:user/release-keys
Caused by: java.lang.RuntimeException: Unable to resume activity {com.star.webviewtest/net.gree.unitywebview.CUnityPlayerActivity}: java.lang.NullPointerException: Attempt to invoke virtual method 'void com.unity3d.player.k.b(boolean)' on a null object reference
at android.app.ActivityThread.performResumeActivity(ActivityThread.java:3791)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:3832)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2994)
at android.app.ActivityThread.-wrap14(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1631)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:6682)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1520)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1410)
Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'void com.unity3d.player.k.b(boolean)' on a null object reference
at com.unity3d.player.UnityPlayer.resume(Unknown Source)
at com.unity3d.player.UnityPlayerActivity.onResume(Unknown Source)
at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1277)
at android.app.Activity.performResume(Activity.java:7088)
at android.app.ActivityThread.performResumeActivity(ActivityThread.java:3768)
at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:3832)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2994)
at android.app.ActivityThread.-wrap14(ActivityThread.java)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1631)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:154)
at android.app.ActivityThread.main(ActivityThread.java:6682)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1520)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1410)
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the crash on Android with Unity 5.6.1p4 and inspect the stack trace from CUnityPlayerActivity.onResume through UnityPlayer.resume. Start by checking the Android activity lifecycle and the initialization associated with the reported null object. Done means the application resumes without the reported NullPointerException.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, unity
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100