Trouble getting input working on macOS
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- Objective-C++
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Description
Hello, thanks for this library.
I am having an issue in getting my webview to respond to user input on macOS editor and standalone. It works fine in my Android version, but on macOS the webview doesn't respond to user input.
I tried this with my same stack on the sample app and it works fine. My first thought was maybe that uGUI was somehow swallowing clicks. But I deactivated all my canvases and it still doesn't work. I also tried adding a uGUI button to the sample app and that works fine.
So the problem seems to be in my code but I'm not sure where to start looking. Do you have any advice on how I should try to go about debugging this? Thanks.
Unity Version: 2017.3.0f3
macOS Version: 10.11.6
gree/unity-webview version: 79fa321 (imported from unitypackage)
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is identified. Reproduce the webview input failure in the macOS editor and standalone configurations, then compare the failing application with the working sample app; done is a confirmed cause and a documented fix.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- macos, unity
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100