Support for Adding Custom Headers in WebGL
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- Objective-C++
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Description
Hi, thank you for the great unity-webview plugin!
I noticed that AddCustomHeader is not supported on WebGL (//TODO: UNSUPPORTED).
Are there any plans to support custom headers on WebGL in future versions?
If not, is there a recommended alternative approach to achieve this?
Thanks in advance!
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the WebGL implementation of AddCustomHeader and its TODO: UNSUPPORTED marker. Determine the supported path for custom headers on Unity WebGL, then define whether completion means implementing the feature or documenting a recommended alternative.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unity
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100