Unity reports an error after publishing to Xcode project
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- Dominant language
- Objective-C++
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Description
I imported the WebView plugin via Unity's Package Manager. It works perfectly on Android, but when I export the Xcode project, I get the following errors:
Undefined symbol: __UniWebViewAddUrlScheme
Undefined symbol: __UniWebViewChangeSize
(and similar ones)
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the Unity Package Manager import and Xcode export described in the issue, then inspect how the plugin is linked in the generated project. Confirm what causes the undefined UniWebView symbols and verify that a published Xcode project builds without them.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- objective-c, unity
- Domain
- mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100